WHo I am

Visual Artist

  • Simulation (cloth, particles, fluids, RBD)

  • Environment Artist & USD layout

  • Motion and Animation Direction

  • Character Artist and Avatars Creation

  • Photogrammetry & Scan Data

  • Digital to Physical Designs

  • Metaverse World Building

  • Game Asset Optimization

Services

Film & Television

I help filmmakers bring their stories to life with thoughtful compositing, VFX, and CGI that blends seamlessly—or stands out when it needs to. From invisible cleanup to surreal spectacle, I work across Houdini, Nuke, and Maya to build high-fidelity visuals that support the emotional tone of a scene. My process is built for flexibility, whether I’m solving technical challenges like digital doubles and capture integration or elevating a director’s vision with creative flair and visuals.

Advertising

For beauty, fashion, and lifestyle brands, I craft visuals that range from dreamy and soft to bold and unforgettable. Using Houdini, Nuke, and a deep technical toolkit, I create striking product shots that feel elevated yet effortless. Every project is built with a unique, intricate setup tailored to its creative goals — ensuring your visuals don’t just look good, they stand out.

games and web 3.0

Bridging real-time technology with emerging digital spaces, I design large, optimized worlds for interactive environments and compress VFX for Metaverse and game platforms. As a mixed reality artist, I strive to create immersive content that’s emotionally resonant and pushes the envelope for what’s possible. From shaders and worldbuilding in Unreal and Unity to glTF pipelines and decentralized tools, my work brings bold ideas to life — scalable, future-facing, and built for the next era of digital expression, exploring how interfaces will shape the future.


Future-Forward

3D Content

Digital creation meets cinematic vision. Storytelling powered by vision

— bold, immersive, and built for what’s next